Zrzut ekranu


It is 2084 and humanity has enjoyed peace and prosperity for decades. The times of independent nation states are over, the eight remaining powers - United America, the Greater European Union, the Republic of Asia, the Middle East Alliance, the Revolutionary Countries, the Oceania Community and Russia - have long forgotten about the era of intensive arms. However, on March 3, six small unidentified flying objects appear suddenly in orbit to land instantly in Mumbai, the most densely populated place on the planet.

The aliens don't even try to send out any messages, they just start to slaughter. For the next twelve hours, twenty thousand people, including three elite military battalions, are murdered by several aliens, armed with weapons that nobody has ever seen before. Only the massive counterattack of the united forces of mankind stops the invasion.

The aliens withdraw into their vehicles and disappear into orbit. Behind them are the streets of Mumbai, covered with corpses. The extraordinary UN meeting does not bring any conclusions, but there are further attacks on a much larger scale.

Within a few hours, the human population of Bonn, Johannesburg and Bangkok is reduced to zero. Some countries try to communicate with the invaders by sending messages in all possible languages, but this does not matter to foreigners. Leaving behind them only the ruins stained with blood, they disappear without a trace, but we know that this is not the end.

87 hours after the first attack, humanity declares war on aliens. Over the next few weeks armies all over the planet are fighting battles with aliens... almost always losing.

There is only one chance left for the Earth, which is facing annihilation. It was remembered that PHALANX, an organization founded by the USA in the 1950s to investigate incidents related to "flying saucers". The old bases are vacuumed, the old laboratories are reactivated, and under the flag of the United Nations, the organisation returns to action, financed by all eight powers.

It is available to the best soldiers and pilots, the sharpest scientists and the most ingenious technicians. However, PHALANX needs a commander - and this is where your role begins, dear player. Anyone who has played UFOs:

Enemy Unknown will easily recognize the classic interface, consisting in practice of three parts. The first is a view of the globe, on which we will build secret bases, additional radar systems, anti-aircraft defense systems and hangars for broken UFOs. Here we will also manage the interception of foreign vehicles by our air force, get access to a mail client, where subordinates send information about e.g.

the progress of scientific research, and check our expenses. Unfortunately, the defence of Earth costs a lot, and our sponsors also do not have unlimited resources. The second screen is the base screen.

Here we can plan its expansion by adding more specialist rooms, here we will equip our soldiers (fortunately the game remembers our choices, so you don't have to arm the whole unit by hand before each mission), we will equip planes, both with weapon systems and additional targeting computers or radioelectronic combat systems), we will employ our new "employees", we will indicate the directions of research and we will determine classes for technicians in workshops - these plasma guns will not finally do it by themselves. The third view is a tactical view, which we get to during a battle with aliens, which is being fought in rounds. A free camera will allow us to see our soldiers from afar and zoom in.

Soldiers are controlled by the mouse and keyboard shortcuts are also worth using. Each soldier has a certain amount of time units that can be used for their movement, firearms or the use of an item of equipment (e.g. thermal imaging goggles, grenades or first-aid kits).

It's usually worth saving some time so that a soldier can react to enemy movement during his turn. On the tactical screen we also have the possibility to view the equipment of each of our people and check their health condition. The fight goes on until the last....

stranger or man - here nobody begs for mercy, nobody has mercy for the enemy either. It is worth emphasizing, however, that if we do not want to fight the battle on our own, then instead of storming the broken UFO for the umpteenth time, we can choose the automatic mission mode. The game will then calculate the outcome of the battle based on the experience and equipment of our soldiers.

One thing is certain here - the game is much closer to the classic original than the XCOM released a few years ago. This is not only about graphics, certainly far from today's standards, but above all about the climate. Soldiers here are not superpopulated people who, with genetically improved muscles and modified eyes, sow destruction among strangers by means of a plasma sniper rifle.

Even in the later stages of the game our people will easily disappear from the firing and blows of the enemy, often we will be happy when the more difficult



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About program
Version
Version
2.5

Size
Size
1 253,28 M

System
System
Windows/Linux/MacOS

Downloads
Downloads
8313


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Comments
Pedalek56
( 03.12.2018 05:48 ) VersionVersionVersionVersionVersion
Thank you very much!
iZerYT
( 17.11.2018 15:16 ) VersionVersionVersionVersionVersion
At the beginning I had problems with the operation of the program, but after some time I caught everything. It's ok.

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