If someone thought that the technology used in Doom games would be useless after years, the free Action DooM 2: Urban Brawl project could surprise him. It turns out that some limitations of the original do not spoil the fun, if the old, although in the meantime improved by fans engine skillfully harnessed to tell a completely new, graphically different story.
Welcome to the urban jungle. As a former guardian of the law who, after being thrown out of the unit, broke up and rolled to the very bottom, we must save the kidnapped daughter. You need to shake up quickly to discover who you once found behind your skin.
The story is presented in the form of truly stylish animated charts and has been fully sounded. The graphic design does not resemble the classic Doom. Everything is like a living thing taken out of a colourful comic book about bandits and types from under a dark star.
The fun here is exaggerated. This is still a FPP game, but the emphasis on shooting is abandoned in favour of hand-to-hand combat, in the spirit of the old automatic, so-called walking battles. Weapons, such as a broken bottle or a nail board, can be found at corners or they fall out of the bodies of the defeated.
They are not very durable, which even a small group of enemies can make dangerous when we throw ourselves without an idea. Urban Brawl is not one of the simplest works, even at the lowest level of difficulty, but only the charm of the whole project.









