The free Slayin project will be a micro hit for all those who don't have time to sit down to extensive RPG games, or want to explore the intricacies of another work of this kind. It turns out that basically the basic features of the genre, leaving aside only the extended plot, can be squeezed into a small window and presented in the form of an arcade game with gaining experience. Quite surprising, but how it draws in.
The control is also minimized. We move left or right, adding an occasional jump. We automatically kill enemies as long as they are in front of us.
Otherwise we lose some life. Each subsequent defeat is a point to the inevitable promotion to a higher level of initiation, and the valuables collected along the way we consume at the merchant's, buying the equipment. This is how we overcome the next stages, gradually eliminating more and more new types of opponents, as well as larger bosses.
If we survive the right number of waves of attacks, the next professions to choose from are gradually unblocked. Apart from the basic knight, there is also a sorceress, as well as a shackle with daggers. The luminaire shows that several coloured crosswise pixels can also make an impression.