Infinity Wars is a very attractive card, which is a bit similar to the well-known Magic The Gathering system or the recently released by the fathers of Diablo III addictive Hearthstone: Heroes of Warcraft. The game is based on collecting cards in order to be able to defeat an opponent as his deck develops.
The game takes place in rounds, of course. At the beginning of each of them we choose another, random card from the previously prepared pot. Cards are generally divided into various creatures with different attack-to-defense ratios, including powerful commanders and support cards, for example, conquering unit ratios.
On the one hand, we introduce new forces into the game in order to launch an offensive on the enemy fortress, and on the other hand, we should also leave something in defense, so that the enemy will not easily deprive us of life forces. The ability to manoeuvre efficiently between attack and defense is the key to success, but you also need to focus on diversity of troops, because for example, only other "flying" troops can defend themselves against "flying". As you devote your time to the game, you gain experience points and player levels, which goes hand in hand with unlocking new gameplay options, as well as additional cards.
There's something for everyone in the fun modes. In addition to teaching the basics of the game, the Academy is also a fictional campaign, an option to play a game with bots plus, of course, duels with players from all over the world. Infinity Wars is a graphically refined and well sounded game.
Undoubtedly, a huge distinguishing feature of the production is the fact that the cards are not embellished with static illustrations but with dynamic animations that add colour to the clashes, which would otherwise be quite tedious.









