Probably long time ago we've got used to the fact that the best shooters in classic style come out of Asian programmers' keyboards, which is proved only by the free GENETOS project. At first glance we are dealing again with a typical boat flight upwards, elimination of enemies and avoiding a whole cloud of balls, but the game also takes us on a nostalgic journey through the history of the genre. We start in the ancient times of popularity of Space Ivaders.
The first stage graphically cannot be confused with anything else, and then we have a sweet journey to the current trends, so 3D. From level to level, both the binding and the execution of enemies, effects or bosses are gradually evolving. Jumping the time of our armed unit itself is of great importance for the game.
From the defeated enemies energy in the form of various objects is poured out. Its collection loads a bar at the bottom of the screen, which, when filled, allows the ship to enter a higher historical level. This means not only a cooler appearance, but above all better offensive possibilities.
There will be an area bomb, beam splitting cannons or later self-guiding attacks. The action is enhanced by great music.









