To create a good game, it's not enough to create good graphics and music and merge them into one, just as you don't create a good football team, attracting the best players from abroad. In both cases, apart from the combination of all elements, you need an idea for the game and in both cases it guarantees success. Rumbeard the Pirat is just such a game.
Pirate Rumobrody is an enthusiast of all kinds of balls, parties, dances. Everyone knows, however, that in order for a pirate to have a good time, he needs rum (contrary to social actions, "playing without alcohol"). In order not to expose himself to his companions, from time to time he has to swim in wide waters collecting barrels with this noble beverage.
Once he has collected them all, he can go back to the port and finish the game. Unfortunately, hunting is not so simple. Enemy ships, rocks, icebergs, storms or even torpedo launchers are lurking on Rumobrodego.
On the other hand, in addition to rum, there are magical books (for the rapid sinking of other ships and ships) and treasure boxes drifting on rafts. The game consists in the longest possible partying, i.e. translating it into the language of computer building, it is necessary to reach the highest possible stage.
What can the Pirate of Rumobrod be enchanting with? Not only with graphics and sound, which in my humble opinion are made above the average and not only do not shock, which even allow you to say so: "Well, nothing to yourself!
What's more, the gameplay is dynamic and if you don't use a keyboard with a wrist rest, you need to prepare for hand massages. I really recommend it! The author of the description is Eugen from Victory Games service.
Thank you very much for sharing the description!









