PassMark PerformanceTest is an increasingly popular tool for testing the performance of all relevant computer components worldwide. It allows you to save the collected data to a file, share it online and compare it with the results of other computers. Despite its relatively small size, the program offers a set of benchmarks that allow for accurate testing of components such as the CPU, RAM, graphics card, hard disk and optical drives.
Each device is subjected to several partial tests, the result of which is presented in a transparent manner. The interpretation of the generated charts will certainly not cause problems even for novice users. Ready report of the performance of our computer can be saved on the disk and at any time reproduced in the program.
It is also possible to make them available online, as well as to compare them with the results obtained by other computers of our choice. And here we should pay attention to the way of presenting data in comparative statements. Clear graphs provide a convenient way to view the results achieved in various aspects of computer performance.
Built-in PassMark PerformanceTest benchmarks allow you to test CPU performance when performing arithmetic operations on full and floating point data, encryption, compression, and processing SSE and 3DNow instructions! The graphics card is tested for 2D graphics, i.e. drawing lines, bitmaps, fonts and texts, GUI elements, as well as 3D graphics - simple tests to evaluate performance when rendering and displaying 3D graphics and animations using DirectX 9/10/11/12 libraries.
RAM is tested with an emphasis on the speed of space allocation and access to data. HDDs and CD drives are analyzed for writing and reading files. Apart from its small size and high functionality, the program has a few other advantages.
One of the most important are undoubtedly extended possibilities of configuring individual tests. It depends on the user how complicated the graphics will be used to check the layout, how much data will be used in tests of drives, disks, memory, etc. The user is responsible for the quality of the graphics.








