Karamball is a very interestingly made game of logic and skill. The action of the next stages takes place in a virtual notebook, after which we draw. The main goal is to bring all moving objects to the exit by influencing them with the help of drawn dashes.
A pen is our main tool to work here. You will have to apply yourself, because the angles are very important and easy to get the wrong solutions. There are three indicators on the screen.
The first is the mass of objects, shown by digits on them, needed to complete a given level. If a few of them tap, there will be a mass jump, which complicates the task. The second bar is the time remaining until the end, and the last bar represents the ink tank.
After it is exhausted it will not be possible to continue drawing and only a restart will be left. You have to remember how we put these good lines. At first you may feel lost, but after a while you know what it's all about.
The further, the more difficult, of course. There are many objects at once, the systems themselves are much more complicated, and finally there are also obstacles, mines or even keys needed to open the door. Fortunately, it is gradually unlocked after a few levels, so you can always for a moment skip it.
In Karamball you move your head.









